Paper List
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Developing the PsyCogMetrics™ AI Lab to Evaluate Large Language Models and Advance Cognitive Science
This paper addresses the critical gap between sophisticated LLM evaluation needs and the lack of accessible, scientifically rigorous platforms that in...
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Equivalence of approximation by networks of single- and multi-spike neurons
This paper resolves the fundamental question of whether single-spike spiking neural networks (SNNs) are inherently less expressive than multi-spike SN...
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The neuroscience of transformers
提出了Transformer架构与皮层柱微环路之间的新颖计算映射,连接了现代AI与神经科学。
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Framing local structural identifiability and observability in terms of parameter-state symmetries
This paper addresses the core challenge of systematically determining which parameters and states in a mechanistic ODE model can be uniquely inferred ...
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Leveraging Phytolith Research using Artificial Intelligence
This paper addresses the critical bottleneck in phytolith research by automating the labor-intensive manual microscopy process through a multimodal AI...
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Neural network-based encoding in free-viewing fMRI with gaze-aware models
This paper addresses the core challenge of building computationally efficient and ecologically valid brain encoding models for naturalistic vision by ...
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Scalable DNA Ternary Full Adder Enabled by a Competitive Blocking Circuit
This paper addresses the core bottleneck of carry information attenuation and limited computational scale in DNA binary adders by introducing a scalab...
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ELISA: An Interpretable Hybrid Generative AI Agent for Expression-Grounded Discovery in Single-Cell Genomics
This paper addresses the critical bottleneck of translating high-dimensional single-cell transcriptomic data into interpretable biological hypotheses ...
通过虚拟鱼强化学习控制鱼群
Faculty of Engineering, Kyoto University | Graduate School of Information Science, University of Hyogo
30秒速读
IN SHORT: 证明了无模型强化学习可以利用虚拟视觉刺激有效引导鱼群,克服了缺乏精确行为模型的问题。
核心创新
- Methodology First application of model-free Q-learning to control collective animal behavior via virtual agents, bypassing the need for complex fish school models.
- Methodology Introduces a practical camera-display interaction system with coordinate mapping, enabling real-time state observation and virtual stimulus presentation.
- Biology Leverages fundamental biological reactions (attraction, alignment, optomotor response) for control, validated with Rummy-nose tetra (Hemigrammus bleheri).
主要结论
- 模拟结果证实,即使鱼有50%的概率忽略虚拟刺激,强化学习也能学习到有效的策略(奖励接近+1),证明了其对间歇性反应的鲁棒性。
- 现实世界实验表明,学习到的策略显著优于无刺激基线(p < 0.01)和启发式“停留在边缘”策略,成功将鱼群质心引导至目标边缘。
- 该研究成功将模拟训练的Q函数迁移到真实环境,减少了所需学习时间,并验证了强化学习方法的可迁移性。
摘要: 本研究探索了一种利用强化学习训练的虚拟鱼来引导和控制鱼群的方法。我们使用屏幕上显示的2D虚拟鱼来克服物理机器人代理固有的耐久性和运动限制等技术挑战。为了解决缺乏真实鱼详细行为模型的问题,我们采用了无模型强化学习方法。首先,模拟结果表明,即使模拟的真实鱼经常忽略虚拟刺激,强化学习也能获得有效的运动策略。其次,活鱼的现实世界实验证实,学习到的策略成功地将鱼群引导至指定的目标方向。统计分析表明,所提出的方法显著优于基线条件,包括无刺激和启发式“停留在边缘”策略。这项研究为如何通过人工代理利用强化学习影响集体动物行为提供了早期示范。